Showing posts with label group interaction. Show all posts
Showing posts with label group interaction. Show all posts

Tuesday, April 13, 2010

New Kids in the Sandbox

Norm over at Troll and Flame asks whether new DMs and new players can handle running or playing in a sandbox style campaign. Having never run a sandbox campaign, I can only speculate how a new DM would fare. Being an ultra-planner, I personally would not feel comfortable DM-ing unless I had done quite a lot of the work ahead of time. This may be due in part to the fact that the only systems I've DMed are D&D 3.5 and Mutants and Masterminds, both of which are on the rules-heavy end of the spectrum.

As a player, I feel that little experience is necessary to enjoy a sandbox campaign. For even the greenest tenderfoot, a short briefing by the DM should suffice. Here's an example: