Wednesday, May 5, 2010

Pregen Chars: Elven Wizard (Evoker)

Stats below the jump




Male Gray Elf Evoker 3
Chaotic Good





Strength10(+0)
Dexterity17(+3)
Constitution11(+0)
Intelligence19(+4)
Wisdom11(+0)
Charisma10(+0)
Size:Medium
Height:5' 1"
Weight:105 lb
Skin:Light
Eyes:Amber
Hair:Silver; Wavy; Beardless

Specialty: Evocation
Gave up: Illusion Necromancy
Total Hit Points: 10
Speed: 30 feet
Armor Class: 13 = 10 +3 [dexterity]



    Touch AC: 13 Flat-footed: 10




Initiative modifier:+3= +3 [dexterity]
Fortitude save:+1= 1 [base]
Reflex save:+4= 1 [base] +3 [dexterity]
Will save:+3= 3 [base]
Attack (handheld):+1= 1 [base]
Attack (unarmed):+1= 1 [base]
Attack (missile):+4= 1 [base] +3 [dexterity]
Grapple check:+1= 1 [base]





Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
33 lb. or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.






Languages:Common Draconic Elven Gnoll Goblin Orc

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Light Crossbow [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]
No familiar yet

Feats:



    Spell Focus (Evocation)
    Greater Spell Focus (Evocation)
    Scribe Scroll[free to wizard]
Traits:



    Focused Skinny







Skill Name



Key
Ability



Skill
Modifier



Ability
Modifier



Ranks



Misc.
Modifier
AppraiseInt4 =
+4
BalanceDex*3 =
+3
BluffCha0 =
+0
ClimbStr*0 =
+0
ConcentrationCon7 =
+0
+6+1 [focused]
Craft_1Int4 =
+4
Craft_2Int4 =
+4
Craft_3Int4 =
+4
Decipher ScriptInt10 =
+4
+6
DiplomacyCha0 =
+0
DisguiseCha0 =
+0
Escape ArtistDex*4 =
+3
+1 [skinny]
ForgeryInt4 =
+4
Gather InformationCha0 =
+0
HealWis0 =
+0
HideDex*3 =
+3
IntimidateCha0 =
+0
JumpStr*0 =
+0
Knowledge (arcana)Int10 =
+4
+6
Knowledge (architecture)Int7 =
+4
+3
Knowledge (geography)Int7 =
+4
+3
Knowledge (nature)Int5 =
+4
+1
Knowledge (planes)Int7 =
+4
+3
ListenWis1 =
+0
-1 [focused] +2 [elf]
Move SilentlyDex*3 =
+3
Perform_1Cha0 =
+0
Perform_2Cha0 =
+0
Perform_3Cha0 =
+0
Perform_4Cha0 =
+0
Perform_5Cha0 =
+0
RideDex3 =
+3
SearchInt6 =
+4
+2 [elf]
Sense MotiveWis0 =
+0
SpellcraftInt12 =
+4
+6+2 [Knowledge, arcane]
SpotWis2 =
+0
+1-1 [focused] +2 [elf]
SurvivalWis0 =
+0
SwimStr**0 =
+0
Use RopeDex3 =
+3

* = check penalty for wearing armor
Skinny trait: -2 on strength checks to avoid being overrun / bullrushed.

Zero-level Evoker spells: 5 (4+1) per day
Save DC = 16
Spells Known: Dancing Lights, Daze, Detect Magic, Flare, Light, Mage Hand, Mending, Message, Prestidigitation, Ray of Frost, Read Magic, 

First-level Evoker spells: 4 (2+1+1) per day
Save DC = 17
Spells Known: Animate Rope, Burning Hands, Hold Portal, Mage Armor, Magic Missile, Magic Weapon, Shield, Shocking Grasp, Sleep, Tenser's Floating Disk, Unseen Servant

Second-level Evoker spells: 3 (1+1+1) per day
Save DC = 18
Spells Known: Bear's Endurance, Bull's Strength, Darkness, Eagle's Splendor, Flaming Sphere, Gust of Wind, Rope Trick, Scorching Ray, Touch of Idiocy, Web


Gray Elf:




  • +2 dexterity / +2 intelligence / -2 strength / -2 constitution (already included)
  • Immune to magical sleep
  • +2 racial bonus to saves vs. enchantments
  • Low-light vision
  • Proficient with longsword, rapier, longbow & shortbow
  • +2 racial bonus on listen, search, and spot checks
  • Notice secret doors, automatically gets search check when passing w/in 5 ft of a secret door
Wizard (Evoker):



  • Familiar / Alertness, etc.
  • Bonus Feats (already included)
  • High intelligence gains bonus spells daily
  • Specialist gets 1 extra evocation spell/level/day

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